圣奥古斯丁 | 乡村广场 | ELEMENTAL建筑事务所
San Augustin | Rural Square | designed by ELEMENTAL
由专筑网王雪纯,小R编译
Somos Choapa倡议是一个公私合作项目,目的是汇集伊利亚佩尔(Illapel)、萨拉曼卡(Salamanca)、洛斯维洛斯(Los Vilos)和卡内拉(Canela)的市政当局,以及洛斯佩兰布雷斯矿业公司及其矿业活动所影响的社区。作为该倡议的一部分,建筑事务所对该地区进行了整体规划,构想了从学校到体育设施、基础设施和公共空间等一系列项目。其中一个项目就是位于对一个有450名居民的村庄的改造。在经过票选后,村庄广场被确定为第一个干预场所。
The Somos Choapa initiative is a public-private partnership that brings together the municipalities of Illapel, Salamanca, Los Vilos and Canela, Los Pelambres Mining Company and the communities where its mining operation has had an impact. As part of the initiative, we conceived a vision for the region and a set of projects that range from schools to sports facilities, infrastructure, and public spaces. San Agustín (a 450 inhabitant’s village) is one of them; after a participatory process, the square was identified as a preferred place for an intervention.
票选的结果有两方面原因。一方面是已经有项目提交到公共投资系统中,却由于成本因素一直被拒。另一方面,群众想要一个贴近大众且更加人性化的广场。
There were two aspects that led the process. On the one hand, there was an existing project that had been submitted to the public investment system, but due to its cost had been rejected over and over. On the other hand, people wanted a square that did not look like a city square.
起初,场地位于十字路口,群众可以在这里体验到一种在旷野中心的感觉,但它毕竟不是一个真正的广场。有限的资源使建筑事务所将干预重点集中在边缘地带,设计一个没有边角的环形路径,一处连续的圆形步道,以供小镇上的人们进行喜欢的活动:走一走、看一看。由于缺乏改造地形的资金,场地的地面无法进行平整处理,建筑事务所决定根据现有的地形创造一个与之相适应的形状。当地社区认为这种灵活的干预手段体现了对地形条件的尊重,他们觉得地形是该地区的宝贵元素。
Originally, the site was mainly a crossroads from which a certain sense of centrality in the middle of the vastness could be experienced, but it was not really a proper square. The scarce resources led us to focus the intervention only on the edges, where we opted for the creation of a loop with no corners, a continuous round promenade for doing what people in small towns like to do: walk around and watch other people walking around. The impossibility of levelling the ground, due to the lack of money for any soil movements, resulted in the creation of a figure that would follow the existing topography. Such a flexible intervention was perceived by the local community as exhibiting respect for geography, which they felt was the most valuable element of the area.
设计策略:
–在对原本的十字路口进行调研后,确定了一个基本的几何形状,在此基础上圈定一个环形步道,界定广场的边界,在村庄内创造了一个独立的长250米的铺装区域。
–一个直径为20米的区域均用砖铺装,作为孩子们的游乐场。
–6个圆形植物区域种植当地的植物和花卉,用于限制和集中需要维护和灌溉的绿地。
Design strategy:
– Starting from the survey of existing crossing, we find an underlying geometry, defining a perimetral sidewalk that defines the limits of the square, creating an exclusive 250-meter loop of paved area in the village.
– a main brick paved circular area of 20-meter diameter, that concentrates the kids’ playground.
– a set of 6 circular vegetal areas, with local plants and flowers, to limit and concentrate the green areas to be maintained and irrigated.
项目信息
建筑设计:ELEMENTAL | Alejandro Aravena, Gonzalo Arteaga, Juan Cerda, Diego Torres, Víctor Oddó
设计团队:Clémence Pybaro, Cristián Martínez
景观设计:Jadue & Livingstone Arquitectura del Paisaje
项目类型:公园/游乐场/广场
客户:MLP (Los Pelambres Mine)
项目地点:智利,Salamanca
项目面积:4700㎡
项目年份:2016年
建造年份:2018年
图片版权:@Cristóbal Palma, @ELEMENTAL
Project Data
Architect: ELEMENTAL | Alejandro Aravena, Gonzalo Arteaga, Juan Cerda, Diego Torres, Víctor Oddó
Design Team: Clémence Pybaro, Cristián Martínez
Landscape: Jadue & Livingstone Arquitectura del Paisaje
Type: Parks / Playgrounds / Squares and Plazas
Client: MLP (Los Pelambres Mine)
Location: Salamanca, CHILE
Area: 4.700 m2
Project: 2016
Built: 2018
Photo Credits: @Cristóbal Palma, @ELEMENTAL
|
|