Since I dropped the ball last year, I am picking things back up this year with a new winter special illustration of the research lab design. This view moves the camera underneath the architecture to give a sense of the experience one has when approaching the entrance. The image was pretty straight forward to create with much of the context texture and landscape coming together quickly. You will see that the screens and translucent panels were all added in Photoshop. I am still experimenting with this part of the design but was able to narrow in on final detailing through this image. Below is a super quick breakdown followed by links to all previous winter special posts.
1. Sketchup建模
上面,一个 Sketchup 模型的截图
1. Sketchup Model
Above, a screenshot of the Sketchup model
2. V-Ray 基础渲染
对于 Vray渲染,我关闭了外部的墙壁屏幕,以便我可以使用材料选择内部信息以备以后的使用。
2. V-Ray Base Rendering
For the V-Ray rendering, I turned off the wall screens on the exterior so that I could use the material ID to select the interior information for later use.
3. Context and Light Adjustments
I adjusted the levels of the image to increase the contrast and darken the underside of the architecture. I then added in some ground textures and background trees. The ground is made up of 3 different snowy textures with a shadow draped over everything.
4. Screens and Interior Light
In Photoshop, I added screens on the exterior and the suggestion of a translucent material in the core of the building. I am considering creating a quick tutorial on this later.
5. 树木和周围环境
树木和周围环境增加了规模,故事性和深度。
5. Trees and Entourage
Trees and entourage were added for scale, narrative, and depth.
6. Topaz Color Adjustments
Finally, I tweaked the colors towards a much warmer range. All my past winter specials were all on the cool side, so I decided to go a different route this year.