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由专筑网刘庆新,vigo编译

Phil Buerer作品入围537 Bulans竞赛,并获得了荣誉奖。稍后获奖场面会在这里刊登。简单的模型材质也很一般,但是却很注重结构、颜色,其背后的故事也使得它与众不同。

Phil Buerer’s entry to the 537 Bulans Competition was awarded an Honorable Mention and a short behind the scenes is featured here today. Simple model and materials but with focus on composition, color and story make all the difference.


537 Bulans项目是一个有着特殊纪念原因的国际渲染竞赛。

Wau Bulan是马来西亚最强大、最公认的象征符号。这就是为什么选它作为渲染竞赛的中心焦点。目的是搜集537封意见书,承载马来西亚两起空难事件中逝去的每一个灵魂。

537 Bulans Project was an international Rendering Competition with a special commemorative cause.
The Wau Bulan is one of the strongest, most recognized symbols of Malaysia. This is why it was chosen as the center of focus for the rendering competition. The goal was to gather 537 submissions a single bulan for each of the souls taken in the two Malaysia Airlines incidents.



制作孤立感觉的渲染图/ 537 Bulans Project第1张图片

作者:Phil Buerer

Phil Buerer是一个自由数码艺术家,对建筑想象力有很高的激情,被公认为一个出色的制图者和网站、媒体发行人,他工作中会使用铅笔、素描册,还有像素和多边形。

在这篇简短的文章中,我将会重温我在竞赛中的537 Bulans项目。Wau是一个风筝,在马来西亚尤为流行。537代表在MH370和MH17空难中失去的灵魂。参赛标准就是渲染一幅图,图中要有一个Wau Bulan占据着整个场景的显著位置。

Author : Phil Buerer
Phil Buerer is a freelance digital artist, with a great passion for architectural visualization. Educated and certified as a draftsman and web & media publisher he works with pencils, sketchbooks and construction drawings, as well as pixels & polygons.
In this short article I’ll go over the making of my competition entry to the 537 Bulans Project. A Wau (Bulan), is a kite especially popular in Malaysia. 537 represents the souls lost in the MH370 and MH17 incidents. The criteria for submissions was to render an image, where such a Wau Bulan holds a prominent position in the image.



Software Used/使用的软件
•        Cinema4D
•        V-Ray for Cinema4D
•        Photoshop



Concept/设计理念

我的想法是创建一个令人窒息的场景,里面只有一个人在放风筝,象征着希望。我的脑海里还想象着制造一个充满雾气的城市环境。

My idea was to create a stifling scene, and place a single person in it flying their kite as a symbol of hope. I had images of a foggy city atmosphere in my mind.

制作孤立感觉的渲染图/ 537 Bulans Project第2张图片


画面描绘的是在一个熙攘的城市中,却充斥着一种被孤立的感觉,其中也不乏一种希望的存在。画面中的人在放风筝,试图逃脱大雾,飞向广阔的天空。

The idea was to portray a feeling of isolation in the midst of a bustling city. There would be hope in all of it too. The person flying the kite, trying to escape the smog and fly towards the open skies.

制作孤立感觉的渲染图/ 537 Bulans Project第3张图片


受另一张图的启发,我试图在画面中增强这种孤立的感觉,所以我将这个人放置在一个阴沉的空间,我们从我们是从一个沾满污垢的窗子后面看到这个场景。

Inspired by another picture, I tried to amplify the feeling of isolation for the viewer of the image, by putting him in a rather gloomy room, watching the scene from behind grimy windows.

制作孤立感觉的渲染图/ 537 Bulans Project第4张图片



Modeling + Scene setup/建模+场景设置

建模非常简单。我以重新创建空间和窗户作为开始,添加一个大体的室外场景,又添加一些细节,如像是旅馆建筑前面的霓虹红灯标志。

Modeling was fairly easy. I started with recreating the room and windows, adding the outside scene roughly according to the above picture and also a couple of details like the neon sign of the hotel-ish complex in front.

制作孤立感觉的渲染图/ 537 Bulans Project第5张图片

制作孤立感觉的渲染图/ 537 Bulans Project第6张图片

制作孤立感觉的渲染图/ 537 Bulans Project第7张图片


为了完成我的场景中的黄色,我添加了蓝色的图书馆和一些来自SketchUP的绿色仓库建筑。

To complete my scene (yellow) I added some library objects (blue), and a couple of buildings from the SketchUP warehouse (green).

制作孤立感觉的渲染图/ 537 Bulans Project第8张图片



Materials/材质

材质也很简单,大部分是简单的纹理。只有一种材质需要花一些时间来调整,那就是草地,因为透过窗户上带尘土的纱窗能看到外面的一点草坪,另外还有一些近景的物体,如窗框和窗户外面阳台上的扶手。

这里是窗户和框架材质的设置:

Materials are also rather straight forward. Most are simple textures. The only materials that took some time adjusting are the glass for the window with layers for the mosquito screen and grime on the window, and the other foreground objects like the frames and railing of the balcony outside the window.
Here are the settings and result of the window and frame material :

制作孤立感觉的渲染图/ 537 Bulans Project第9张图片

制作孤立感觉的渲染图/ 537 Bulans Project第10张图片

制作孤立感觉的渲染图/ 537 Bulans Project第11张图片

制作孤立感觉的渲染图/ 537 Bulans Project第12张图片

制作孤立感觉的渲染图/ 537 Bulans Project第13张图片


这是窗户外面的金属构建设置:

And the same for the metalwork outside the window :

制作孤立感觉的渲染图/ 537 Bulans Project第14张图片

制作孤立感觉的渲染图/ 537 Bulans Project第15张图片

制作孤立感觉的渲染图/ 537 Bulans Project第16张图片



Lightning + Camera/灯光+相机

场景中的灯光来自V-Ray Physical Sun和Sky:

Light in the scene comes from a V-Ray Physical Sun and Sky :

制作孤立感觉的渲染图/ 537 Bulans Project第17张图片


我使用一个V-Ray Physical Camera进行下列设置:

I used a V-Ray Physical Camera with the following settings :

制作孤立感觉的渲染图/ 537 Bulans Project第18张图片



Rendering/渲染

下图是渲染设置:

The rendering settings are as follows…

制作孤立感觉的渲染图/ 537 Bulans Project第19张图片



Final Image/最终渲染图

制作孤立感觉的渲染图/ 537 Bulans Project第20张图片


FIN/结语


希望大家喜欢这篇简短的制作。对该竞赛的组织者也表示感谢,也感谢Michel帮我写这篇文章。感谢我的妻子一直耐心地回答我所有的问题,并帮助我整理归纳我犹豫的想法。

I hope you enjoyed this short making-of. Many thanks to the organizers of the competition and to my friend Michel who helped me to write this article. And thanks to my lovely wife, which with endless passion answered all my questions and helped sorting my indecision’s.


出处:本文译自www.ronenbekerman.com/,转载请注明出处。


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